Very good breakup of the meta defining runner decks.
While flatlining the runner is more difficult, it seems to be more viable than scoring out by turn 8. That kind of fast scoring can be done by few corps. Which means that having corp strategy focused on flatlining the runner might be more viable. In that context, Jinteki and Ob seems to have the advantage. After all, even tempo damage might slow down the runner enough for the corp to win. Which deck could be good at this in your opinion?
But there is an archetype of corp that is currently under explored : rig shooters. While locking out the runner is unlikely (Simulchip, alternate breakers like Boomerang), it is quite possible to slow the runner enough to open 1 or 2 turns windows of scoring. SDS, Above the Law and Kimberlite are all excellent Weyland agendas that can slow the runner for a turn or two. Anarch lose their Bankhar or Audrey, shaper lose their console and are forced to pop Simulchip, criminals lose their Cezve or one of their few breaker (usually Curupira), forcing them to search for an alternate solution. Could that be an alternative?
I really like that you explained how to beat those runner decks. I would be very interested in your opinion of which tier 1 corp deck is better suited against which tier 1 runner deck.
I'm glad you liked the article! There's a part 2 in the works for next week about exactly this, but in brief - AU Co. (kill and scoring builds) are the best answer for Crim and particularly Dive Sable, Seamless Nuvem is a very fast "honest scoring" deck that has in particular a strong Seb matchup, and False Lead Nebula is a powerful emerging threat in the combo space.
I think Ob has legs, but it feels a little too fragile for me to like it, especially with Holo Man being difficult to pay for right now - Seamless in Nuvem makes scoring so much cheaper. It feels like you only stand a chance vs Seb thanks to being able to find Kessleroids early, IME.
Very good breakup of the meta defining runner decks.
While flatlining the runner is more difficult, it seems to be more viable than scoring out by turn 8. That kind of fast scoring can be done by few corps. Which means that having corp strategy focused on flatlining the runner might be more viable. In that context, Jinteki and Ob seems to have the advantage. After all, even tempo damage might slow down the runner enough for the corp to win. Which deck could be good at this in your opinion?
But there is an archetype of corp that is currently under explored : rig shooters. While locking out the runner is unlikely (Simulchip, alternate breakers like Boomerang), it is quite possible to slow the runner enough to open 1 or 2 turns windows of scoring. SDS, Above the Law and Kimberlite are all excellent Weyland agendas that can slow the runner for a turn or two. Anarch lose their Bankhar or Audrey, shaper lose their console and are forced to pop Simulchip, criminals lose their Cezve or one of their few breaker (usually Curupira), forcing them to search for an alternate solution. Could that be an alternative?
I really like that you explained how to beat those runner decks. I would be very interested in your opinion of which tier 1 corp deck is better suited against which tier 1 runner deck.
Cheers!
I'm glad you liked the article! There's a part 2 in the works for next week about exactly this, but in brief - AU Co. (kill and scoring builds) are the best answer for Crim and particularly Dive Sable, Seamless Nuvem is a very fast "honest scoring" deck that has in particular a strong Seb matchup, and False Lead Nebula is a powerful emerging threat in the combo space.
I think Ob has legs, but it feels a little too fragile for me to like it, especially with Holo Man being difficult to pay for right now - Seamless in Nuvem makes scoring so much cheaper. It feels like you only stand a chance vs Seb thanks to being able to find Kessleroids early, IME.
Alright now I can't wait for that one Arisanna player to wreck everyone out of nowhere as is always inevitable